The second of these two
statements is pretty much accepted as common knowledge by anyone even
passingly familiar with how app caches and RAM work in Android, but the
first statement is not as commonly understood. This is why the
developer of Greenify, a great app you can use to hibernate apps that have a tendency to stay up past their bedtime, decided to clear things up. To give you the super
simple explanation (which we've covered in greater depth before), when
you launch an app it gets stored in random access memory. When you close
it, it stays in your RAM so that if you launch it again it will launch
must faster. When you force close or swipe away an app in the recent
apps list, you effectively clear out that cached app and the next time
you launch it, it will be like you're doing it from a fresh boot. This
means it takes longer and requires more system resources.
Now, when you have a recent apps list that's 20 apps long then it
makes perfect sense to clear away the ''one-off'' apps that you opened
once and probably won't open again in the near future. This clears up
RAM for other tasks and, on a practical level, you probably don't need
those apps stored in memory anyway. In this instance, swiping away
unused apps can be a useful way to free up some additional RAM for other
tasks. But clearing all of your recent apps creates slow down later on.
The same thing goes for task killers and RAM boosters, which simply
kill everything: cached apps and background processes. The same problem
arises when you launch the app again. If you've cleared it from memory
it takes longer to launch, and if you've killed background processes
they usually just start up again after a short period of time. So for
freeing up RAM in the short term these are perfectly fine, but as a
general remedy for improving performance they are nothing more than a
panacea.
If you know how these tools work then using them is fine, but most
people don't quite get the mechanics of how caches work and why they are
actually a good thing. Take Android L's ART (Android Run Time), for
example: by pre-compiling apps once and keeping them stored in RAM,
you'll notice significant increases in app launches and responsiveness.
This is a good thing, and there are several reasons why Google is making
ART the default runtime in the next version of Android.
This is also why the dev behind Greenify, Oasis Feng, decided to illuminate us with the following pearls of wisdom:
Swiping away apps from recent tasks frequently is not a good
practice, since it reduces the efficiency of process cache mechanism in
Android, thus impact the performance of your device.
Swiping away apps from recent tasks kills the process of those apps,
thus prevent them from being cached in memory. When you launch them
later, it takes longer time and much more CPU cycles to create the
process and re-initialize the app runtime.
Clearing recent tasks does free much memory, at the expense of later
performance and battery consumption for launching those apps again. So
if you have a device with 2G RAM, it gains no benefits in practice.
Coming from a developer involved with an app that is very well
recognized for managing your apps, background processes and processor
consumption, you can assume he knows what he's talking about. So, the
moral of the story is this: clearing everything from the recent apps
list is a waste of time unless you seriously need every inch of RAM
available right there and then. Clearing out apps you're not going to
switch between regularly however, is perfectly fine. So, your frequently
used apps can stay and everything else can be killed with fire. Simple.
The Galaxy Note 4
was recently announced by Samsung, and is now on for pre-order at most
retailers and providers. Everytime Samsung reveals a new phone or
tablet, the company also packs it full of beautiful and creative looking
wallpapers. If you don’t want to buy a Note 4, or simply can’t wait to
see what’s in store for your home screen, you can install the new Sammy
QHD wallpapers today.
If you don’t know much about the Note 4, some of its strengths are
its QHD Super AMOLED screen of 5.7 inches, which makes these new
wallpapers totally mind-boggling, thanks to a resolution of 2,560 x
2,560 pixels. Download the wallpapers with a resolution of 1000 × 1000 pixels. (Straight from the site Droid-Life in "Sample") Download files with QHD resolution. (zip file of 40,5MB) Download the original Note 4 wallpaper with QHD resolution (2560 x 2560p) and 17 MB
What do you think of the Galaxy Note 4 wallpapers?
Almost every smartphone owner
takes an occasional picture with their handset, but these portable
devices are increasingly being used as the primary tool for taking
snaps. A high quality camera may not be a necessity for everybody when
deciding on a new smartphone, but if you happen to be interested, we've
got you covered with our list of best Android smartphones for the mobile
photographer!
HTC One (M8): bright and unique
HTC took a lot of criticism for the use of its "ultra pixel
technology" in its HTC One series. "Only a marketing ploy,"
"subpar picture quality with little detail," "poor implementation of a
good idea" etc. Perfect, HTC's camera is not, but the HTC one (M8)
makes some important arguments. The dual-camera setup, combined with
the ultra pixel technology, does result in fewer details when pictures
are magnified. However, it produces noticeably stronger
light, making pictures taken in low-light conditions look far superior
(and less noisy) than most of the competition.
The HTC One (M8) lets you manually change values such as shutter
speed, white balance, sharpness level and the ISO value in the camera
menu, as well as offering a simple way to store presets. All of the
setting combinations that you make can be conveniently saved and then
switched as you view photos - allowing you to tinker with your own photo
filters.
Sony Xperia Z2: high resolution and good software
There is a solid reason to favor the Sony Xperia Z2
over others on our list: it has the highest resolution camera at 20.7
megapixels. It's a figure bettered by none of the other established
manufacturers in the Android sector, and means the Xperia Z2 is capable
of some seriously impressive shots. Sony is already an expert in the
field of digital photography, and the Z2 comes with numerous,
sophisticated software features like the continuous shooting mode
"Timeshift Burst" or the infinitely adjustable focal length (which
changes the focus of the foreground and background objects). Instead of
attempting a "less is more" approach to pixel density like HTC, Sony has
gone all out with a high-definition camera which is more than capable
of getting great shots.
Samsung Galaxy S5: Best all-rounder
The Galaxy S5
is, in short, the best overall package for photos with an Android
smartphone. Although Samsung's software capabilities sometimes means the
photos look better after some processing, making up for some of
the visual artifacts in the initial picture, the average photographer
will probably look at the S5 as the best camera. It's fast, with an
accurate focus, and maximum resolution of 16 megapixels in the 16: 9
format. The HDR mode comes with real-time preview and blur effect, with
which one can achieve the look of a professional SLR smartphone photos.
Oppo Find 7: Not just for specialists
To see the real benefit of the Oppo Find 7
you have to expand your horizons. The camera produces decent pictures
and satisfactory recordings, but it also brings with it a special
feature: the Oppo Find 7 can take pictures in RAW format. RAW files are,
as the name suggested, uncompressed data files, which means they are
primed editing on a PC with professional programs after they have been
taken. The advantage of this is that, while a JPEG is already compressed
and processed by the camera software, a RAW file is open for the
photographer to get the best from the image. White balance, exposure,
saturation, contrast and brightness levels can be adjusted much more
effectively by an expert.
In addition, the Find 7 photos can be taken with a super-resolution
of around 50 megapixels! With only a 13 MP camera, this is a software
trick of course, but the results, for those looking for incredibly fine
detail, are fantastic. If you are somebody who likes large format prints
and want to hang your photos on the wall, the Find 7 may be your best
bet.
Samsung Galaxy K Zoom: the smart camera
The Galaxy K Zoom is the successor to the Galaxy S4 Zoom, another
attempt by Samsung at creating a smartphone/camera hybrid, rather than a
smartphone with a camera. It is the only Android handset to feature an
optical zoom, capable of zooming-in on details without sacificing
quality like with a digital zoom. Also, the K zoom brings a 20.7
megapixels sensor, and Xenon flash instead of the usual, and
significantly duller LED light. It's definitely one to check out for
camera enthusiasts.
There you go, those are our top picks. If you want some further reading, check out our best Android camera app article to discover some other cool ways to improve your snaps. What is your favorite smartphone for taking pictures?
Android 5.0, aka Android Lollipop
or Android L, is a huge step forward for Google's mobile OS. It doesn't
just look better - it goes much faster and lasts much longer too.
Here's why you'll love it, and how you can get it. Update:
Android L will come with encryption turned on, meaning your personal
data will be protected without you even having to think about it. Read
more below. The next version of
Android is known by many names - Google currently calls it Android L,
others Android 5.0 and some Android Lollipop, Licorice or Lemon Meringue
Pie - but no matter what it’s finally called, it’s a huge step forward
for Google’s mobile OS. It introduces a brand new look and lots of new
features you’ll love.
Android 5.0 / Android L: release date
The Android L release date hasn’t been formally announced yet, but
we’re expecting it to arrive this Fall. Our current best bet is the end
of October or early November.
Android L vs iOS 8: the battle that benefits everyone's devices
Android 5.0 / Android L: price
As with previous Android updates, the price of Android L will be zero.
Will Android 5.0 / Android L work on my phone or tablet?
Android L backwards compatibility means it should be released
first for the Nexus 4 onwards as well as supported Motorola devices with
a rapid rollout. HTC says it’ll bring Android 5.0 L to the One (M7) and
One (M8) and Samsung, Sony and LG are expected to bring it to their
recent devices too - although as ever with Android updates, we’ve no
idea how quickly they’ll do that.
Android 5.0 / Android L design and interface
The most dramatic and obvious change in Android L is the new Android L user interface, which is based around what Google calls “Material Design”.
It’s a flatter design than we’re used to, but it makes extensive use of
shadows and 3D views to make on-screen elements distinct from one
another. The Roboto system font has been tweaked too, and all new
animations including touch feedback and transition animations between
apps.
In addition to appearing in Android L, the new Material Design
language will make its way to Google’s various apps on the web too.
There are already a number of apps using Material Design.
Android 5.0 / Android L new features: notifications, multitasking and access
Android L features include a revamped notifications system, which
puts notifications on the lock screen, prioritizes them according to how
often you interact with them and also enables you to take action
without leaving the app you’re using, so for example you can swipe
notifications away if you’re in the middle of something else or respond
from where you are and continue what you were doing.
Android L features some nifty access features too. If you’re using an
(Android!) smartwatch you can use it to keep your phone unlocked, and
if you aren’t you can set your phone to automatically unlock when it
knows you’re at home or when it hears your voice.
Android 5.0 / Android L: system performance and battery life
There are really big changes under the hood of Android L. The trusty
Dalvik runtime, Android’s app engine, has been replaced by the ART
runtime. That doesn’t sound like a big deal but it makes a big
difference: ART supports the latest 64-bit processors, pre-compiles apps
when you first install them for faster app launching, and according to
Google it runs at twice the speed of Dalvik.
That’s not all. Google has put a lot of work into improving power
usage, which should mean significantly improved battery life and the
same extreme power saving options we’ve seen on 2014’s Android flagships
becoming available to every compatible Android device. Google has also
made huge improvements to the graphics engine, with particular emphasis
on HD gaming.
Android 5.0 / Android L: Google Play Services and security
Android 5.0 L should keep you safe: Google Play Services’ six-weekly
updates will deliver the latest malware definitions, system patches and
the much-wanted “kill switch” to remotely disable or wipe a lost or
stolen device. System updates will happen via Play Services rather than
via firmware updates, which means an end to the frustration of waiting
for manufacturers and/or networks to get round to releasing crucial
fixes.
Android 5.0 L introduces another useful feature: a sandboxed personal
mode, enabling you to use one device for both personal and work stuff
just like Samsung’s Knox system. You’ll also be able to manage all of
your app privacy settings in one place thanks to Universal Data
Controls. Update: Android L will have encryption turned on by
default for any device that has been updated to this version of Android.
Encrypting your personal data will protect it from leaks, hackers and
outsider invadors, which means that your videos, pictures, and other
personal matters will be kept private.
“As part of our next Android release, encryption will be enabled by
default out of the box, so you won't even have to think about turning it
on.”
-Google spokesperson Niki Christoff
Android 5.0 / Android L: Android Wear, Google Fit, Android Auto and Android TV
As you’d expect, Android 5.0 L, Android Wear and Google Fit have been
designed to be one big happy family. Android Wear and Google Fit
essentially do the opposite of each other: Android Wear takes stuff from
your smartphone and displays it on your wearable device, while Google
Fit takes data from your wearable device and sends it to your
smartphone. The result should be a whole range of notifications on your
smartwatch and a whole stack of movement and health data for apps to
analyze.
Wear and Fit aren’t the only ways in which Android 5.0 L interacts
with the wider world. It’s designed to work with Google’s Android Auto
system for in-car entertainment and Android TV, which is Google’s
replacement for Google TV.
What else do you want to know about Android 5.0 L? What features do you really want to see added to Android?
The Android system, whether you own an LG G3, Galaxy S4 or Nexus 5,
has a number of accessibility options built in for those hard of
hearing, suffering from a vision impairment or any other number of other
conditions that might make the standard operation of your Android
difficult. These are great features to be sure, but you don't need to be
as blind as me to take advantage of them. Here's five accessibility
settings you should be using. Accessibility options
come in all shapes and sizes and many are unique to the particular
device or Android version that you have. There are some stock Android
accessibility settings you'll find everywhere, like TalkBack, font size,
captions and ''touch and hold'' delay time settings, but there's lots
more, some that are really cool like using your LED flash as a
notification LED. So take a look through your particular device's
settings and see what you can make use of. Here's the five I think are
the coolest though.
1. Magnification gestures
You know how we've shown you cool one-handed Google Maps gestures
in the past, like for zooming in and out? Well, you can do the same
thing system wide with the magnification gestures accessibility option.
If you enable the option you can triple tap to zoom in and triple tap to
zoom out again. If you triple tap and hold, you can temporarily magnify
your screen and pan around, then just release to go back to normal.
It's a super useful feature once you start using it.
2. Text-to-Speech
Probably the most well known of all accessibility features, you may
have even used this already. All you need to do is have the Google
Text-to-Speech engine enabled and then download the language pack you
want.
I use Text-to-Speech as a simple way to finally get through all the
content I save to Pocket for later reading. Which I never get around to.
So I simply hit the menu button in an article I've saved to Pocket and
let Google read the article to me while I prepare dinner. That, my
friends, is the definition of laziness! But I prefer to call it
efficiency.
3. Negative colors/Color adjustment/Invert colors
If you have a Samsung and don't really like the dark background vibe,
you can simply go into the accessibility settings and check the box
next to Negative Colors. Et voila! You will now have a white themed
TouchWiz interface. The same thing works on the LG G3
too, where it is called Invert Colors, but as you can see in the topmost
image, you might get some pretty whacky color combinations. Likewise,
both Samsung and LG's accessibility options allow you to adjust screen
and content colors for your particular visual needs.
4. TalkBack/Explore by Touch
TalkBack is awesome, especially if your eyesight is as bad as mine or
you've lost your glasses. You can even use this if your screen has
issues, as long as your touchscreen is still responsive. Once you've
enabled the option, whatever you tap, press or activate will be spoken
aloud to you. Explore by Touch is the same thing under a different name.
The additional settings for TalkBack are enormous and definitely worth
checking out further.
5. Interaction control
Interaction control appears on Samsung
devices either through the accessibility menu or by pressing Home and
the Volume Down buttons. It lets you turn your motion gestures and
screen timeout settings on or off, but the coolest part of it is that
you can block off specific areas of the screen from responding to touch
input, like the status bar or notification shade, for example.
Check your particular device's accessibility settings to see if you
have these features listed under a different name. For example, the LG
G3 calls Interaction Controls, ''Touch Control Areas,'' so a little bit
of exploration is definitely worthwhile. I've added screenshots from a
Nexus 5, Galaxy S4 and the LG G3 in this article to give you a quick
look at the various options available in Accessibility Settings. Here's
the rest of the Galaxy S4's accessibility options for rererence.
I won't walk you through every single accessibility setting because
there's simply too many, as you can probabyly tell, but these are a few
of the ones I use and appreciate. In any case, I hope I've sparked your
interest enough to encourage you to check them out for yourself because
there's some truly great stuff in there, whether you think you need it
or not.
Do you use accessibility options? What is your favorite and what do you use it for?
Has this ever happened to you?
Someone sends you a link, you click on it, and your current Wi-Fi or
mobile data is the pits so the link won’t work. This can be extremely
frustrating! Fear not! An application called Cosmos Browser makes the
impossible possible: you will be able to surf the internet WITHOUT a web
connection on your Android. Here’s how it works. It’s not science
fiction either: Cosmos offers a web surfing service that works without
internet. How does it work? If you want to access a page on the web, you
simply input the URL in Cosmos Browser as you normally would, and this
will be sent to Cosmos via SMS. You will then be sent a series of SMSes
containing the compressed page content back, where it will be displayed
in the browser (minus CSS and Javascript). It won’t look pretty, but
you'll still get the most important information.
The app isn’t available yet, but should arrive in the Play Store at
the end of September. The idea isn’t new either, however this will be
the first time that this service is made available for all, a great way
to make the use of the internet a universal good, even if you are stuck
in the middle of nowhere. As long as you have cellular reception that
is!
Is the lack of internet often a problem that you face? Then we have two solutions for you:
Are you excited for this app to become available?
If there's something we'd all
like from our handsets, it's a little more battery life. You might be
impressed by the longevity of your Nexus 5 or Moto X,
but few people would turn down the chance to gain a little more life.
This is something that AutoData can help with, by switching off your
data connection when it's not needed and turning it back on every now
and then to check for messages. There are all sorts of
tools that can be used to help squeeze a little more life out of your
battery, and even simple things like adjusting the brightness of your
screen can make a huge difference. You may have looked at apps like
Tasker or another automation tool, but many of these utilities are more
complicated than they need to be. AutoData is
a little different. Rather than overwhelming you with a wealth of
options that you might it use, this is an app that is concerned only
with switching your data connection on and off. The idea is very simple.
If your phone's screen is off, it's likely that you're not going to
need your data connection, so the connection may as well be disabled.
Grab a copy AutoData from Google Play
– it's both free of charge and free from ads – and get it installed.
Fire up the app and if you see an Off label in the center of the screen,
tap the Off toggle button at the bottom of the screen to enable the
app.
By default, AutoData will turn off your data connection 15 minutes
after your screen has been inactive. This helps to save your battery,
but it could mean that you miss out on incoming communication. To get
around this, the app will automatically re-enable your data connection
for one minute every 20 minutes. Should you manually turn on your screen
at any time, your data connection will be automatically re-enabled.
If you would prefer to use timings of your own, tap the Settings button.
Use the "Wait (min)" drop down menu to choose how many minutes your
screen needs to be inactive before AutoData turns off your data
connection. Use the "Repeat every (min)" to indicate how frequently your
data connection should be switched back on for a minute. The longer the
gaps, the more battery life you can expect to save.
Keep in mind that if you start a lengthy download and then leave your
phone unattended, it could be interrupted – you may need to adjust your
settings or disable AutoData if you find that this is the case. To turn
off the app, just tap the On toggle.
Have you tried out AutoData, or are there any other battery saving apps you like?
Alongside the new Xperia Z3, Sony recently presented its next miniature variation on its current flagship: the Xperia Z3 Compact.
The Z3 Compact is unique amongst smaller Android smartphones because it
holds basically the same internal specifications as the full-sized
flagship. How the Z3 Compact can be considered a flagship in its own
right and where it struggles will be shown in our Xperia Z3 Compact
review.
★★★★★
Rating
Good👍
✓Display
✓Hardware
✓Design
Bad👎
✕No IR blaster
✕Some camera issues
Design & Build Quality
The Xperia Z3 Compact follows Sony's unmistakable
"OmniBalance"design language although this time with a little twist: the
metallic-look edges have been replaced with a frosted glass look which
gives more grip than the slippery smooth plastic of the Z1 Compact.
The speakers shift to the bottom edge and there's the usual silver
power button, volume rocker, physical camera shutter button, magnetic
dock connector and water tight plastic flaps over the microSD, micro-USB
and nano-SIM card slots.
The edges of the Z3 Compact are interesting: because the plastic is
see-through, there's a nice concave/convex thing going on, where the
edges look to curve inwards while they actually curve outwards. The
front and back of the device are, as usual, nice slabs of glass.
Of course, the Z3 Compact is smaller and lighter than the Xperia Z3,
but also a bit thicker – therefore it does not look quite as slim and
elegant as its big branch. It is, however, the same size as its
predecessor, the Z1 Compact but is about 10% thinner and lighter than
Sony's previous compact offering.
Display
The display of the Z3 Compact measures 4.6 inches which,
considering the fact it has the best specs in its class in Android, sets
it up as the prime Android competitor for the similarly sized Apple
iPhone. The Z3 Compact has clearly been designed as the perfect balance
between the ''too-large'' 5.5-inch flagships and other mid-sized devices
with seriously watered-down specs.
The maximum brightness of the HD display is slightly lower compared
to the Z3, as is the pixel density – its 1280 x 720 pixel resolution
produces 319 pixels per inch compared to the Z3's 424 ppi and the Z1
Compact's 342 ppi. The display is still sharp though, and Sony's
"X-Reality for mobile" image enhancement improves the display of images
and videos in terms of sharpness and color representation significantly.
The color tone can also be adjusted manually in the settings.
Special Features
The Z3 Compact, like other Xperia Z series devices, is protected
against water and dust to IP68 certification. This means it can
withstand up to 30 minutes in fresh water without damage, as long as it
does not dive deeper than 1.5 meters. In combination with the separate
camera button, the Z3 Compact works quite nicely as an underwater camera
and is a great phone for the outdoors as there is no need to concern
yourself with rain or dust. The plastic border on the Z3 Compact also
provides a shock absorbing "bumper".
Software
The Xperia Z3 Compact comes with the latest version of Android,
which is currently 4.4.4 KitKat, and an update to the new Android L
release is certain. Sony's Xperia UI is identical on both the Z3 and the
Z3 Compact, meaning that as far as software goes, you'll be getting the
exact same experience as those using the full-sized Z3.
In addition to the Sony suite of apps that bring added value –
especially in multimedia applications (for example, the audio
enhancements in the Walkman app) – Sony is also introducing PS4 Remote
Play: an app that allows you to wirelessly connect to any game on your
PS4 and play them from your Z3 Compact. There is also a new controller
module that allows you to connect your Z3 Compact to a DualShock
controller like an Nvidia Shield handheld gaming console.
Sony has also improved its STAMINA Mode for better battery life. You
also get an Ultra STAMINA Mode which will drop the screen to gray scale
and only provide access to a few select apps to further prolong battery
life. One weird observation: if you disable the mode, the device will
completely restart – this somewhat less elegant and more time-consuming
than similar modes on other smartphones.
Sony also included the Life Log app, which, when the smartphone is
connected to one of Sony's smartwatches like the new Smartwatch 3 or
Lifeband Talk, tracks and monitors steps, stairs, distances travelled,
sleep patterns, heart rate and more.
Performance
The Z3 Compact packs the same processor as the Z3: a Snapdragon
801 clocked at 2.5 GHz, supported by 2 GB of RAM, a combination that is
more than adequate for most tasks. During the test period, the Z3
Compact was almost always at its best and there were very few dropouts
or delays.
When snapping photos, things could have been a little faster though.
This is about the only place where you will notice a clear gap between
super-fast devices like the Galaxy S5 or the LG G3 and the Z3 Compact.
In the AnTuTu benchmark test, the Z3 Compact always obtained scores
between 42,000 and 44,000 points, which is equal to any competing major
flagship right now. The Z3 Compact even outpaced the HTC One (M8) on
several occasions.
Camera
The Z3 Compact has the same high resolution camera as the Z3:
20.7 MP in 4: 3 format and 15.5 MP in 16: 9 format. In this respect the
Z3 Compact approaches the Galaxy S5's 16 MP shooter, but it soon becomes
clear that the high resolution in the Z3 Compact comes with some
limitations.
The HDR function, for example, can not be activated in the higher
resolution shooting modes – the feature is only supported at 8 MP or
less. Also, Sweep Panorama pictures can not be completed at any point –
if you stop the recording earlier than the Z3 Compact wants you to,
you'll get an ugly black bar on the right edge of your panorama. Other
than these peculiarities, the camera app offers good functionality and
some innovative features such as post-processing of focal point and
background blur are on-board just as we saw with the Xperia Z2.
The picture quality is generally good, but again there are a few
limitations: HDR images appear a little pale and grayish, and while in
normal mode the images have pretty high contrast, in low light the
software has to work a little too hard to suppress image noise in dark
areas and doesn't do such a great job. Overall, the Z3 Compact has a
good camera, but it is not quite up to par compared to other flagships
like the Galaxy S5.
Battery
The Z3 Compact has a 2,600 mAh battery, which is quite good for a
smaller screened smartphone, especially when you consider that the
Galaxy S4 has the same sized battery but with a larger display and
higher resolution. In our test, the Z3 Compact's battery proved to be
above average, lasting more than a day with connections to both Wi-Fi
and mobile networks, with background syncing for multiple Google
accounts, some test photos, a few app downloads, multiple AnTuTu
benchmark tests and the display at maximum brightness.
By utilizing the various power saving modes, the Z3 Compact's run
time can also be extended - depending on the mode you choose the
estimated remaining time is displayed for you, but this information is
not very reliable and will of course change depending on your style of
usage. But if STAMINA Mode promises a battery saving run time of two
days, you're likely to get it when you consider that it's entirely
possible to make it a day and a half just normally.
Technical Specifications
Type:
Phone
Model:
D5803
D5833
Manufacturer:
Sony
Dimensions:
127.3 x 64.9 x 8.64 mm
Weight:
129 g
Battery size:
2600 mAh
Screen size:
4.6 in
Display technology:
LCD
Screen:
1280 x 720 pixels (319 ppi)
Camera front:
2.2 megapixels
Camera back:
20.7 megapixels
Flashlight:
LED
Android version:
4.4.4 - KitKat
User interface:
Xperia UI
RAM:
2 GB
Internal storage:
16 GB
Removable storage:
microSD
Chipset:
Qualcomm Snapdragon 801
Number of cores:
4
Max. clock speed:
2.5 GHz
Connectivity:
HSPA, LTE, NFC, Bluetooth 4.0
Final Verdict
Once again, Sony has shown the
competition that it is indeed possible to create a mini flagship that is
(almost) every bit as good as the full-sized version. As we've
mentioned previously, this is why Sony avoids the term ''mini'' and
instead opts for ''compact,'' which implies the same thing just in a
smaller housing. Technically the Z3 Compact is fantastic and despite the
occasional issue like with the camera – which we have also experienced
on the Z2 and Z3 – you'd be hard pressed to find a better Android in
4.6-inch range.
The madness of IFA 2014
has subsided and we are left picking up the pieces and planning reviews
until the cows come home. There was a dazzling array of new devices
presented at Europe's largest electronics show and it came as no
surprise that our survey results showed the Galaxy Note 4 was the standout device in the minds of our readers. Second place was perhaps the more interesting result though. With the Moto 360,
Sony Xperia Z3, Huawei Ascend Mate 7, Moto X and Gear VR all making
their debut at the trade show, it came a s a bit of a surprise to us
that the Note 4's funky cousin, the Note Edge, was the second most
interesting device in our survey. The Note 4 naturally seeped the pool
with over a quarter of the votes, but the Galaxy Note Edge squeezed out the Moto X for second place.
The Note Edge is certainly an interesting device, and the fact that
it is headed to the US on all the major carriers is reason to be
excited, but the device is basically just a Note 4 with a curved corner.
In my short time with the device it felt like a cool enough gimmick,
but a gimmick nonetheless.
It's pretty useless for left-handers because you have to hold it with
your left hand (unless you want to use your phone upside down), when
held in landscape mode the curved edge covers up half of your URL bar
and there's only a limited amount of information you can even put on the
edge display (for now). I couldn't even find out how to flip the text
upside down so you can read information on the edge while the phone is
laying on a table, which was one of the first use cases ever discussed
for incorporating a curved display.
Samsung's new devices, including the Gear VR and Gear S, accounted
for almost half of our survey, showing that Samsung still has a few
tricks up its sleeve worth paying attention to. After the Note Edge,
third place went to the new Moto X followed by the Xperia Z3 and Ascend Mate 7. Here's our hands-on roundup of the top devices of IFA 2014:
Would you actually pick a Note Edge over a Note 4? Is the edge display a gimmick or will it catch on?
The Nexus 6,
aka Nexus X, is a slippery little beastie. Long rumored, Google's
refresh of the Nexus 5 was supposedly ditched along with the updated
Nexus 10 but then Google confirmed that the Nexus line would indeed continue. This article will be updated as new information comes to light, but here's what we know right now. Update: We've added some more details on what to expect from the Nexus 6/Nexus X as well as some good news for fans of the Nexus 5.
Nexus 6 / Nexus X release date and price
The Nexus 5 was unveiled on October 31st last year and we know that the next iteration of Android, quite likely Android 5.0 Lollipop,
is only a few months away. So it stands to reason that the Nexus 6, if
and when we see it made official, will appear around the same time of
year along with a new Android version to show off on it.
Last year's Nexus 5 saw a minor increase in price because the two models offered had higher internal memory than the Nexus 4.
If the Nexus 6 arrives with 16 GB and 32 GB of storage then we may see
the 349/399 USD price point of the Nexus 5, or if the Nexus 6 is offered
in 32 GB/64 GB versions, then we can probably expect a 399/449 USD
price tag. See below for more leaked details on pricing. Update: Fans of the Nexus 5 should keep an eye on
the Google Play Store because we're predicting in the weeks to come that
the existing Nexus 5, which is apparently no longer being produced for
Google, will go on sale to clear up some space over at the Play Store
for all the new Nexus 6 boxes that can't be far away.
The Nexus 6 will, of course, run Android 5.0, and be the first device
to receive Android updates for the next 18 months. Considering Google's
recipe of cramming the best possible specs into their reference device,
the Nexus 6 will most likely ship with a quad-core Snapdragon 805 SoC
clocked at 2.7 GHz, like the recently announced LG G3 Cat.6. The Nexus 6 will also likely ship with 3 GB of RAM and Adreno 420 GPU.
Considering Android L is the showcase for Android 64-bit chips and
the Snapdragon 805 is not a 64-bit chip, we're interested to see how
Google handles having a reference device that can't act like a reference
device for the platform. No matter what else happens, we know the Nexus
6 will be running on the Android Runtime (ART), which pre-compiles apps
for faster launches and better responsiveness and will make full use of
Project Volta's battery enhancements to hopefully make up for the
always unimpressive Nexus batery. Update: After seeing the new Moto X and getting some
weird answers from Motorola at IFA 2014, we're increasingly thinking
the Nexus 6 will be based on the 2014 Moto X with a 2K display and much
better specs sheet than that of the Moto X. Again though, the lack of a
64-bit chip has us thinking: has Google magically got its hands on
enough Snapdragon 808's to supply its Nexus 6 stocks with? We'll just
have to wait and see, but our fingers are crossed.
Benchmarks on both AnTuTu and GFXBench are both showing Nexus 6 specs
that seem to confirm what we've been predicting for a while: a
quad-core Snapdragon 805 SoC clocked at 2.65 GHz with 3 GB of RAM,
Adreno 420 GPU and Android L (until Android 5.0 appears). The
interesting part of the benchmarks are that they show a 5.2-inch QHD
screen: a display diagonal and definition we had been hoping for the
whole time the 5.9-inch rumors were circulating.
A 2K display with Adreno 420 GPU is good news for the animations in
Android 5.0, but the Snapdragon 805 is not 64-bit capable, which is one
of the key features of Android 5.0. Other details in the benchmarks show
a minor discrepancy in camera resolution: AnTuTu shows a 13 MP main
camera with 2.1 MP front camera, and GFXBench shows a 12 MP main cam
with 2 MP front-facing shooter. We'll have to wait and see which one
proves to be true.
Nexus 6 rumors: Android Silver
Where do we start? First the Nexus 6 was meant to be based on the HTC One (M8), then @evleaks claimed the Nexus wasn't being made at all
– along with all other Nexus devices – to make way for the arrival of
Google's new Android Silver project. The Silver Project is basically
meant to be kind of like a combined Google Play edition/Nexus program,
where major manufacturers build a device to Google's specifications and
then slap stock Android on it. It will be like getting half a dozen
Nexus devices per year, but the price will be that of Google Play
edition devices. So while we get more choices, we'll also lose the
beautiful low price point of the traditional Nexus. That is, unless the
Nexus continues in the form of the Nexus 6.
Nexus 6 rumors: manufacturer
There's also a rumor that the Nexus 6 will come with a fingerprint
scanner, which seems like an unnecessary cost to add to a pared-back
Android tool, but you never know. Motorola has recently been pegged as
the most likely manufacturer for this year's Nexus smartphone, with
details of a device codenamed Shamu emerging, including a fingerprint
scanner. These rumors seem to be firming up, as The Information recently
reported three independant sources confirming that Motorola will indeed
be the maker of the Nexus 6.
Nexus 6 rumors: Google Gem smartwatch
Remember the Google smartwatch,
supposedly codenamed Gem? We do. While the LG G Watch was tighly
controlled by Google and the Gear Live looks pretty much exactly like
the Gear 2 with Android Wear, the Google Gem rumors persist. Google now
has the wearable operating system in full flight, but would they really
now need to push their own smartwatch? While the Nexus program says yes,
the amount of control - and relative lack of variability in
smartwatches running the same OS - makes me think if Google did indeed
have a smartwatch planned that they would have canned it when they took
the reigns on everyone else's Android Wear offerings. Still, the rumors
are there, and if a Google smartwatch appears this year it will be
alongside the Nexus 6.
Let us know in the comments below who you think will be making the Nexus this year. Would you buy a Nexus 6?